Lego: Build Spike with Arduino brain

This guide explains how to build the Lego Mindstorms model “Spike”, powered by an Arduino and an EVShield. The original version of the Spike is powered by a Lego NXT. Requirements EVShield, Arduino Uno, Battery holder (+6 AA batteries) Lego Mindstorms kit (can be either NXT or EV3) Introduction To make a sturdy, compact solution … Continue reading Lego: Build Spike with Arduino brain

Lego: build Spike motor chassis

This guide explains how to build a motor chassis, which can for instance be used for the Lego Mindstorms model “Spike” powered by an EVshield with Arduino Uno. Requirements Lego pieces to connect the parts as displayed: Introduction To make a sturdy, compact solution which allows access to batteries, ports and pins of both the … Continue reading Lego: build Spike motor chassis

Touch screen examples: keypad, paint, image viewer and calculator

Some example sketches for a 2.8 TFT Shield touch screen: A numeric keypad, a basic paint program, an  image viewer and a calculator. The shield comes with an SDcard slot. The image viewer reads images from an sdcard You mount the shield onto an Arduino Uno (or Leonardo) like this: These examples have been tested with … Continue reading Touch screen examples: keypad, paint, image viewer and calculator

Getting started with the ESP32 Wifi module

The ESP32 Wifi module can replace an Arduino, as it has similar properties. It’s main advantage is that it is faster, has more memory and has WiFi and Bluetooth on board. Just like the Arduino Nano it can be mounted on a breadboard. This allows building very compact prototype circuits: Make module ready for use … Continue reading Getting started with the ESP32 Wifi module

Connect an ESP8266 module to an Arduino Nano and control it with Blynk

We are going to build a circuit that is connected to an app build with Blynk. For this we connect an Arduino to an ESP8266 module and connect it through Wifi (step 1). This example uses an Arduino Nano, of course you may use an other type of Arduino, eg. the Uno. In the second … Continue reading Connect an ESP8266 module to an Arduino Nano and control it with Blynk

Getting started with Blynk

Blynk is an app with which you can control any piece of electronics you have build, eg. a circuit build with an Arduino. To get started with Blynk, you can follow the getting started guide: www.blynk.cc/getting-started then continue at step 5 of docs.blynk.cc (under getting started) to add a first Widget. The first example (BlynkBlink) builds … Continue reading Getting started with Blynk

Idea generation with LittleBits for “Design for Specific Users”

Tomorrow a Littlebits-workshop will be held for students doing a project on “Design for Specific Users”. We are going to practice building small, interactive circuits. Aim is to investigate design possibilities in the idea phase of the design process and quickly try-out different directions for idea’s. Students are encouraged to experiment freely by building circuits, mixing … Continue reading Idea generation with LittleBits for “Design for Specific Users”

Mobile App Development, an introduction

On Tuesday December 19th I will give a workshop on Mobile App Development. The slides of my presentation can be found below. The workshop introduces basic concepts of app development, highlights required (programming) skills and introduces common ways apps are build: through hybrid frameworks or native. It also briefly mentions other ways a prototype (of an … Continue reading Mobile App Development, an introduction