An introduction to the practical issues of creating interactive systems and products from a human-centered perspective [more]
Slides will become available after each presentation. First session starts May 3th, 2017.
Introduction to Userinterface design and simulation covering ergonomics of userinterfaces and interaction design principles. Includes a workshop on Axure, an interactive rapid prototyping tool aimed at designing and testing prototypes of applications and websites. Students will gain insight and experience with technology, complexity of interaction, functionality and user-friendliness so informed design decisions can be made.
Topics of the (one hour) lectures are:
The lectures provide an introduction to the practical issues of creating interactive systems and products from a human-centered perspective. Principles and methods of human-computer interaction (HCI) and interaction design (ID) are applied to build an interactive prototype. Interactive systems design is concerned with the design of websites and services, desktop applications, mobile apps and systems and systems to support cooperation between people.
There will be 4 sessions, each with a 1 hour lecture and 3 hour workshop with the following topics:
Fjodor van Slooten