Tag Archives: app

Mobile App Development, an introduction

On Tuesday December 19th I will give a workshop on Mobile App Development. The slides of my presentation can be found below. The workshop introduces basic concepts of app development, highlights required (programming) skills and introduces common ways apps are build: through hybrid frameworks or native. It also briefly mentions other ways a prototype (of an … Continue reading Mobile App Development, an introduction

Application Development

Information about the course Application Development can be found here. This course is part of module 4, “Smart Products“. The current edition of this course started Friday April 24th, 2020. Materials of the previous edition are available via the archive-folders in the folders below. More information: Schedule 2020 Checklist electronics kit Register your address to … Continue reading Application Development

Add RFID identification to a Java application

This example presumes you already have some basic knowledge about Arduino and programming Java applications with Eclipse. If you have an RFID reader module attached to your computer (via a USB serial connection) you can read RFID data from a Java application. For instance, you can use the unique id (Card UID) to identify something or … Continue reading Add RFID identification to a Java application

Remote control a catapult with an App build with App Inventor

In this previous article we learned how to build an App with App Inventor and connect it to a Lego Mindstorms NXT. Now we will extend that App to control a Catapult robot. If you have not done so already, first build the Catapult. Now that you are able to connect your phone to the … Continue reading Remote control a catapult with an App build with App Inventor

Control a Lego Mindstorms robot with your phone with App Inventor

First steps To be able to use App Inventor, you will have to register with a Google Account. So go to the site ai2.appinventor.mit.edu and register/login. Install the MIT AI2 Companion app on your phone. To be able to identify your NXT (if there are many Bluetooth devices), you might want to change its name: Start the Lego … Continue reading Control a Lego Mindstorms robot with your phone with App Inventor

HTHT Science 2 Society

This page contains materials for the workshops given for the minor program HTHT Science 2 Society. Previous workshop: “Connected sensors & Apps” Tuesday November 26, 8:45 GY Learn-x/Classroom of the future (Designlab, the Gallery) Topics of the “Arduino & Programming” workshop: – Introduction to various prototyping techniques, – Physical prototypes (Arduino, Lego Mindstorms, LittleBits), – … Continue reading HTHT Science 2 Society